![]() While its gameplay design may appear to be derivative, there truly isn't anything else quite like Alien Hominid on consoles today.Īlors évidemment, c’est un peu moins joli que sur une télévision. With a surplus of charm and a tried-and-true side-scrolling shoot-'em-up design, Alien Hominid gained loads of momentum on the Web, which has allowed for the unlikely crossover to the PlayStation 2 and GameCube. has for years been a forum for no-budget Web-based gaming and animation, and it's where Alien Hominid, the debut game from the independent development studio The Behemoth, began its life. But original 2D gaming is thriving on the Web, thanks in no small part to the Macromedia Flash platform and amateur artists and programmers with lots of time on their hands. This isn't exactly the forum for getting into the how and why, but it's also a fact that this focus has allowed the art form of 2D graphics to fall by the wayside-at least within the big business of console gaming. Here's a fact: Console gaming is a technology-driven business. ![]() Everyone should be able to appreciate the amount of effort and care locked up inside this game just goes to show that 2D really can sometimes be better than 3D. ![]() You can also beat your scores again and again too and who wouldn't want to play through this a few more times, if not only to take notice of the fantastic surroundings? Alien Hominid is the most addictive game I've played in ages and the tongue in cheek gameplay makes this work of art a must have. ![]() But then, you can play through it again and again with friends, turning up the difficulty a notch each time. It's a shame that Alien Hominid ends - that's my only gripe with the whole game. I thought that maybe the world had moved away from 2D fast paced retro action but after only five minutes of playing, I could see that the world of gaming just doesn't have enough of it. Alien Hominid far surpassed my expectations, although, if I'm honest, I didn't know what to expect. ![]()
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